I plan I creating more car rigs in the future, and hopefully they will progress faster than this one, as this is my second car rig (first one failed was never released) and I'm learning how to work more efficiently. EDIT: I'd say for tips, increase the amount of blocks you use to make it look more detailed, say in comparison to a texture sheet, this is about a 32x32 texture, double the amount of blocks you use in details (I'm not saying add a bunch of useless. I created this with the challenge of balancing detail and simplicity, while also trying to keep it computer-friendly. I may have a soft spot for this rig due to it being in the style I made car rigs. I present to you the Model A rig (very creative I know, all the files have "Ford Mustang" because I didn't know what to call it), inspired by the Ford Mustang.
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